Scyza
Level 3 Elite Mount- 4 Size
- 6 Speed
- 100 Stamina
- 3 Stability
- 5 Free Strike
Might
2Agility
-1Reason
-4Intuition
0Presence
-1
Clawed Kick 2d10 + 2 Signature Ability
Melee, Strike, Weapon Main Actiono Melee 2 x Two creatures or objects! 7 damage @ 11 damage; prone # 14 damage; proneEffect:The scyza roars, and if the target has I < 2, they are frightened (save ends).
Whiptail 2d10 + 2
Melee, Strike, Weapon Main Actiono Melee 3 x One creature or object! 8 damage @ 13 damage; prone # 16 damage; A < 2 bleeding (save ends)Effect:Against a target on top of the scyza, this ability gains an edge, and the target is pushed into an unoccupied adjacent square and knocked prone.
Crestfall 2d10 + 2 2 Malice
Area, Ranged, Weapon Main Actiono 3 cube within 2 x Each enemy in the area! 4 damage, 1 sonic damage; R < 0 dazed (save ends) @ 7 damage, 2 sonic damage; R < 1 dazed (save ends) # 9 damage, 3 sonic damage; R < 2 dazed (save ends)Sandstorm 3 Malice
Area Maneuvero 3 burst x SpecialEffect:The scyza kicks up a sandstorm, granting concealment to themself and any ally in the area until the end of the scyza's next turn. Each enemy in the area makes an Intuition test.
! 10 damage; prone; slowed (EoT) @ 7 damage; slowed (EoT) # 4 damageBrace and Break
— Triggered Actiono Self x SelfThe scyza or an ally riding the scyza is targeted by an ability.Effect:Any damage dealt by the triggering ability is halved. If the creature or object who used the ability is within 3 squares of the scyza, the scyza can make a free strike against them.
War Harness
While riding the scyza, three size 1 allies can occupy the same space.
Terrible Beast
The scyza deals an extra 6 damage with abilities used against objects.