Orc Terranova
Level 2 Platoon Controller- 1M Size
- 6 Speed
- 30 Stamina
- 2 Stability
- 4 Free Strike
Might
1Agility
1Reason
0Intuition
1Presence
2
Earth Pillar 2d10 + 2 Signature Ability
Magic, Ranged, Strike Main Actiono Ranged 10 x Three creatures or objects! 6 damage; A < 0 prone and can't stand (save ends) @ 9 damage; A < 1 prone and can't stand (save ends) # 12 damage; A < 2 prone and can't stand (save ends)Effect:Each target must be on the ground, and the ground in each target's space rises 1 square
Sinkhole 2d10 + 2 3 Malice
Area, Weapon Main Actiono 3 Burst x Each enemy and object in the area! 4 damage; M < 0 restrained (save ends) @ 7 damage; M < 1 restrained (save ends) # 10 damage; M < 2 restrained (save ends)Effect:The area is difficult terrain
Seismic Step
The terranova ignores difficult terrain. Additionally, they don't need line of effect to use abilities against creatures touching the ground.
Relentless
If the terranova is reduced to 0 Stamina, they can make a free strike before dying. If the target of the free strike is reduced to 0 Stamina, the terranova is reduced to 1 Stamina instead.