Mohler

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Mohler token by [Max Hamm](https://www.patreon.com/cw/MaxHamm)

Mohler

Level 1 Minion Ambusher
Animal, Orc EV 3
  1. 1S Size
  2. 7 Speed
  3. 4 Stamina
  4. 1 Stability
  5. 2 Free Strike
Immunity Weakness
Movement Burrow With Captain +2 bonus to speed
  1. Might

    0
  2. Agility

    2
  3. Reason

    -4
  4. Intuition

    1
  5. Presence

    -3
  1. Earth Bump 2d10 + 2 Signature Ability

    Melee, Strike, Weapon Main Action
    o Melee 1 x One creature or object per minion
    ! 2 damage @ 4 damage # 6 damage
    Effect:

    The distance increases to melee 2. If the mohler is 1 or more squares beneath the target before they use this ability, a target who has M < 1 is also knocked prone.

  2. Seismic Sense

    The mohler doesn't need line of effect to use abilities against creatures or objects touching the ground.

  3. Ground Grinder

    The mohler can use the Dig maneuver at the start of the encounter. Additionally, while the mohler burrows within 1 square below the ground, the ground above where they burrow is difficult terrain.

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Orcs Malice


  1. Overwhelming March 3 Malice

    1. Each orc shifts up to their speed, moving through enemy spaces if they can. Each enemy passed through during this movement makes a Might test.

    2. ! 6 damage; prone @ 4 damage; prone # Push 2
  2. Mohler Trench 5 Malice

    1. An orc acting this turn summons 2 mohlers out of the ground, who dig a trench that is a 10 x 1 line within 10 squares when they appear. The trench is 2 squares deep and is difficult terrain. The trench can't be created directly underneath creatures.

  3. Mohler Cavity 7 Malice

    1. The ground shakes as a group of mohlers dig a 5 cube pit beneath an area where at least one creature is on the ground. The area is difficult terrain. Each orc in the area can shift into the nearest unoccupied space outside the pit before it is completed. Each nonorc in the area makes an Agility test.

    2. ! 4 damage; the target falls; prone and can't stand (EoT) @ 4 damage; the target falls # The target can shift into the nearest unoccupied space outside the pit

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