Orc Warleader
Level 3 Leader- 1M Size
- 6 Speed
- 120 Stamina
- 2 Stability
- 5 Free Strike
Might
3Agility
2Reason
1Intuition
2Presence
2
Go. Signature Ability
Ranged Main Actiono Ranged 10 x One allyEffect:The target moves up to their speed and can use a main action.
1 Malice:The warleader targets two allies.
3 Malice:The warleader targets one ally and a minion squad.
Mace Lariat 2d10 + 3
Melee, Strike, Weapon Main Actiono Melee 1 x Each enemy! 7 damage; push 1; M < 1 dazed (save ends) @ 10 damage; push 3; M < 2 dazed (save ends) # 13 damage; push 5; M < 3 dazed (save ends)Lockdown
Ranged Maneuvero Self and ranged 10 x Self and three alliesThe target gets a tier 1 result on a power roll.Effect:Each target moves up to their speed and can use the Grab maneuver, which gains an edge.
Courtesy Call
Ranged Triggered Actiono Ranged 10 x One creatureThe target obtains a tier 1 outcome on one power roll.Effect:The target has a double edge on their next power roll before the end of the encounter.
Close In
Area Villain Action 1o 10 burst x Each ally in the areaEffect:Each target moves up to their speed. Each enemy adjacent to a target after this move makes an Intuition test.
! Frightened of the warleader (save ends) @ Frightened of the warleader (EoT) # No effectFamilial Reinforcements
Ranged Villain Action 2o Ranged 10 x SelfEffect:The warleader shifts up to their speed, and four orc blitzers appear in unoccupied spaces within distance.
I'll Do This Myself
— Villain Action 3o Self x SelfEffect:Three times in succession, the warleader shifts up to their speed and can use Mace Lariat
End Effect
At the end of each of their turns, the warleader can take 5 damage to end one effect on them that can be ended by a saving throw. This damage can't be reduced in any way.
Relentless
If the warleader is reduced to 0 Stamina, they can make a free strike before dying. If the target of the free strike is reduced to 0 Stamina, the warleader is reduced to 1 Stamina instead.