Striped Condor Griffon

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Striped Condor Griffon token by [Max Hamm](https://www.patreon.com/cw/MaxHamm)

Striped Condor Griffon

Level 2 Elite Brute
Beast, Griffon EV 16
  1. 3 Size
  2. 7 Speed
  3. 100 Stamina
  4. 3 Stability
  5. 5 Free Strike
Immunity Weakness
Movement Fly
  1. Might

    2
  2. Agility

    2
  3. Reason

    -1
  4. Intuition

    2
  5. Presence

    1
  1. Violent Thrashing 2d10 + 2 Signature Ability

    Melee, Strike, Weapon Main Action
    o Melee 2 x Two creatures or objects
    ! 7 damage; push 1 @ 11 damage; one target is pushed up to 2 squares; the other target is vertical pushed up to 2 squares # 14 damage; one target is pushed up to 2 squares and knocked prone; the other target is vertical pushed up to 3 squares
  2. Bound Ahead 5 Malice

    Main Action
    o Self x Self
    Effect:

    The griffon shifts up to their speed along the ground in straight line. Each enemy who comes adjacent to the griffon during this shift can choose to either take 5 damage or be knocked prone

  3. Power Wing Buffet 2d10 + 2 3 Malice

    Area Maneuver
    o 5 × 3 line within 1 x Each creature or object in the area
    ! Push 2; M < 0 the forced movement is vertical @ Push 4; M < 1 the forced movement is vertical # Push 6; M < 2 the forced movement is vertical
  4. Circle and Strike 2d10 + 2

    Ranged Triggered Action
    o Ranged 5 x The triggering creature
    The griffon flies directly above a creature within distance
    Effect:

    The griffon dives down onto the target, taking no damage from falling if they reach the ground. The target takes 3 damage for each square the griffon dove, and if they have A < 2, they are grabbed or knocked prone.

  5. Beast of Prey

    While grabbed by the griffon, a creature has a double bane on the Escape Grab maneuver

  6. Steady

    Any power roll that could knock the griffon prone takes a bane

  7. Banded Predator

    The griffon can attempt hide even while observed. Additionally, while no enemy has line of effect to them, the griffon can attempt to hide at the end of their turn

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Griffons Malice


  1. Swoop 3 Malice

    1. Maneuver
      o Self
      x Self
    2. Effect:

      The griffon flies up to their speed, and can make a free strike against each creature who makes an opportunity attack against them during this movement.

  2. Piercing Cry 5 Malice

    1. A griffon acting this turn unleashes a hideous screech at one enemy within 5 squares of them, forcing that creature to make an Intuition test.

    2. ! Frightened (save ends) @ Frightened (EoT) # no effect
  3. Wildwinds 10 Malice

    1. Winds bluster and blow across the encounter map. Until the end of the encounter, each creature who can't fly or isn't mounted on a flying creature takes a −3 penalty to stability, and any forced movement effect targeting such a creature moves them an additional 5 squares.

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