Level 1: While you wear this armor, you gain a +6 bonus to Stamina, but any magic ability gains an edge when targeting you. Additionally, you instinctively know the location of any creature with concealment within 2 squares. You can also turn invisible as a maneuver. Your invisibility ends if you take damage or use an ability, or at the end of your next turn.
Level 5: The armor's bonus to Stamina increases to +12, you instinctively know the location of any creature with concealment within 5 squares, and your invisibility no longer ends at the end of your next turn. Additionally, you have psychic immunity 5.
Level 9: The armor's bonus to Stamina increases to +21, and you instinctively know the location of any creature with concealment within 10 squares. Your invisibility no longer ends when you use an ability, and you have psychic immunity 10.