Level 1: You gain a +6 bonus to Stamina while you wear this armor. Additionally, whenever a creature within 5 squares deals damage to you, you can use a triggered action to capture a moment of time in the armor, making that creature slowed until the end of their next turn.
Level 5: The armor's bonus to Stamina increases to +12. Additionally, when you capture a moment of time in the armor, the triggering creature also takes corruption damage equal to twice your highest characteristic score.
Level 9: The armor's bonus to Stamina increases to +21. Additionally, whenever you capture a moment of time in the armor, you can immediately release it to gain a +3 bonus to speed that lasts until the end of your next turn.