Level 1: Any weapon ability that deals rolled damage using this weapon deals an extra 1 psychic damage. Additionally, if you reduce a creature to 0 Stamina using this weapon, you can immediately use a maneuver to make a melee free strike.
Level 5: The weapon's extra psychic damage increases to 2. Additionally, if you reduce a creature to 0 Stamina using the weapon, you can use a maneuver to make a melee free strike and can move up to 2 squares before or after the strike.
Level 9: The weapon's extra psychic damage increases to 3. Additionally, if you reduce a creature to 0 Stamina using the weapon, you can use a maneuver to move up to your speed and make either a signature ability strike or a melee free strike.