Effect: As a maneuver, you can drink this potion or throw it up to 10 squares. If you drink it, you choose a test you made in the last minute, then reroll that test repeatedly until the outcome changes. If the potion is thrown, it creates a 3-cube area of shimmering magic. Any event that took place in that area in the previous minute changes at the discretion of the Director, who has full freedom to decide what happens. The energy then dissipates.